So timeless has asked me to talk about some experimentation I’ve done lately with ‘story games’, also known as role playing games. Jason really inspired me to try this out and give ‘story gaming’ a chance. Also Urban Scout really pushed for it as he wanted something to do this winter indoors. So thanks guys for pressing the experiment. Though it didn’t work the way I planned, it has definitely produced fruit.
These role-playing games, aka ‘rpgs’, have come a long way since the days of Dungeons and Dragons, and the ‘kill monsters and steal their stuff’ story repeated ad nauseum (now in an updated electronic venue near you, in countless variations).
I’ve noticed a lack of storytelling tradition in my social circle, and in my life, and yet I know everyone wants it! We want to stop consuming mass media entertainment, and yet many of us end up going back because we don’t know how to tell new stories that satisfy as much as what we see on the TV and in the movie theater.
Pretty pathetic really, but not our fault; we live on story. And we can’t just steal stories out of a “Tales of Indian Folklore” book, because not only do they not belong to vast majority of us, they mostly don’t speak to our own heritage, struggles, and situation. We need new stories to speak to the struggles of rewilding in this place, in this time.
SO! Story games, relying on each other’s support to create new stories together, to collaborate, to form story groups in the exact same way musicians form bands, and jam together. Then the issues become ones of trust, willingness to listen and respond, making each other sound good, and one-mindedness that comes from all of that. Rather than a rock band, we form a Story Band.
The story game ends up becoming the musical ‘rules’ (the scales, the rhythm, etc.) for our participation, and our own voices, and creativity our instrument.
Now this all sounds great, but trying to learn these collaborative ‘story games’ without coaching or support really exhausted and challenged me, along with most of the players.
And so my first several attempts at these games I would definitely say I did not have fun per se, but I kept going because I knew something lay at the end of the tunnel.
And then three of us got together, with just the right game, and cracked it! We really jammed and had a good time.
Now we get into nitty-gritty details, as timeless requested. So for those of you not familiar with the world of indie games, as timeless does, I might lose you a bit here. But timeless wants to know details! In the next post I’ll talk about specific conclusions.
EDIT: The paraphrase for all this yapping, as I posted on my blog, “So I’ve spent a long time trying to develop a culture of storytelling amongst friends, students, family, and so on. Recently I’ve stumbled across a whole little movement, the world of small press and independently published, owner-created role-playing games. I blame Jason Godesky.”